Showing posts with label Cattle Pen. Show all posts
Showing posts with label Cattle Pen. Show all posts

Thursday, October 31, 2013

Round 'em up and brand 'em!

I dreaded this portion of the module because I needed to take a laser-cut wood model and kit-bash it, something I've never done.  The kit, the Quality Meat Stock Yard, is from N Scale Architect.  It was designed as a receiving pen for a slaughter house/meat processing center and not as a shipping point for cattle.  That's actually a major distinction, apparently, at least as far as the design is concerned. The classic cattle pen that I wanted need its chutes to be arranged differently so that once a cow is in the chute its got nowhere else to go but up and into the stock car.

Below is a photo that another modeler, Dwayne Ward, displayed on The Whistle Stop forum site. He constructed the kit as designed and reading his posts it seems he wasn't overjoyed with the final product. It looks great to me, though; he did a very good job.  You can see there are four ramps in the foreground.  In practice, the cattle would debark from the cars, down the ramps, and enter into four sorting pens.  From there the cattle are funneled into two chutes where they are then sorted into one of three larger pens.


You can see a couple of things in the above picture.  First, there are two large structures that I didn't want. These are storage barns.  I'll break up one of them later to use a portion of it in a different part of the module as a smaller hay barn, but for my purposes they're out of place attached to the stock yard.  The thing is, each structure serves as a wall at opposite ends of the pen.  Take them away, and the pens are open.  I needed to find enough fence within the kit to close off each of the open ends or find another fence source. Well, fences are hard to come by in N Scale and I wasn't going to buy a second kit at $45.  I tried building a four-rail fence using scale lumber, but failed miserably. Second, there are only two chutes, but four ramps.  Like I said, that might work for a receiving pen, but not for the classic stock yard that I wanted.

So I broke out the N Scale ruler and began measuring pieces.  The big problem I ran up against is that this model is "tab-and-slot" construction.  There is generally only one way to put it together (and have it work out well).  I decided to build my version using only two chutes.  That way I could keep the center portion of the stock yard intact and then take the remaining pieces and use them to construct the missing fence.  Here's the front view.


You can see that there is an entrance to the cattle yard on the far right side; a portion of fence funnels down to an open gate in the right hand pen.  Because the chute fences were designed with laser-cut gates to allow for movement between the pens, I didn't cut them out of the fence.  I didn't cut them apart, either, foregoing illustrating how they swing open.  With other cuts in the structure yet to come, I felt the yard needed the support of an unaltered fence.  After all, this model is made up of very thin micro-plywood, probably no thicker than my thumb nail; apply too much pressure and it all snaps.


In this shot above you can see where I made some other cuts.  I cut one of the chute fences on each side of the center pen at the last segment of fence then bent the cut piece toward the middle.  I took two of the unused gates to finish off the chute, although I did leave one of the gates open and will have cows entering the chute and at every stage along the way.  You can see the L and reverse L shape of the two chutes.  This is the way stock yards tend to work so that cattle are funneled into one of the chutes and pushed through to the ramp and the waiting dispatch car.  In fact, researching such things (as I've never been around cows in my life), I found that some modern stock yards actually use circular chutes.  I think that may cut down on the amount of real estate used; or it could help to keep the cows focused on only what is in front of them. It's a dangerous thing, moving cattle.  They spook very easily.  If they get nervous when in the chute they could panic and tear down the whole structure.


The chutes do have stations; that is, gates within the chute.  Cattle would be moved from station to station, with the gates opening and closing to manage the flow and loading of the animals, to segregate the cows in case something happens, and to complete several tasks.  One of these tasks would be weighing the animal. Another could be double-checking brands or ear-tags.  Today, the cows probably have bar codes.  But my stock yard is being used in the late '50s, so I don't have to worry about all of that newfangled nonsense.

This view from the back will show several things. The first is that I built a third ramp and set it aside. This is an extra one, not fully functional.  Looking at it close up, and from another angle, you'd see that the door is open and off its hinges. I wanted to model a ramp in disrepair. The next thing I did was to add gate supports. These are the tall fence posts with cross beams that rise above the chutes; they were fairly standard in the older cattle pens.  The ranch hands would use the supports to hold onto or throw a rope over to hold a cow in place.  The kit was too flat without them.  Luckily I had enough pieces left over to build them.

Another thing to look at are the posts.  The kit comes with posts lasered into the wood, but these are flat. There are also about 80 lasered bits of wood post halves in the kit that have self adhesive backing. These are very small and the adhesive does not grip very well.  You can see that I have put quite a lot of post halves on both the inside and the outside of the pens, though some of these posts are leaning a bit, or very crooked. I'm going to have to go through the structure and drop a little CA here and there after I do a bit of straightening up. These added posts give the model much needed texture.

Finally, I'm planning to put in kick rails along the chute fences and on both sides of the chutes. These rails would be used by the ranch hands to stand on and reach over the fence and into the chute to slap the rear end of a cow to get them moving..


The instructions (and other builders) suggest painting the pieces with acrylics using dry brushing and other methods.  I could see that there was some grain in the wood and I didn't want to cover that up. Also, I didn't want the fence to look like it had a layer of paint on it. I'm sure other folks are better at painting than I am, but I really wanted to preserve the grain and the scale of the piece.  So I used a staining pen.  The staining looks a lot more even in the photos than it does in person.  But some of that unevenness will be dealt with using chalks to create dust.

One thing I've alluded to earlier are the open gates on the ramps.  The kit comes with the front of them ramp lasered in one piece; the gates can be seen, but they won't open.  To get them to open you need to cut very carefully down both outer sides of the gate inside the frame.  You're left with a loose gate and a very, very delicate frame. Doing this, though, allows for a more realistic situation where a cow is on the ramp and stepping into the dispatch car. One of my ramp gates is open.


Another problem with the kit is that it does not provide for track being used, either on roadbed or flat on the ground.  You can see on this photo above of Dwayne Ward's version of the model that the foreground ramp has its front end elevated, hovering without support above the ground.  I suspect he needed to do this to get the ramp close to the level of the floor of the dispatch car.  Having seen that (and testing with my own model against non-road-bedded track) I realized that the model in fact does not take into account using track.  I used a scrap piece of wood from the model kit and glued it to the base of my ramps.  It won't be enough height, though, so I'll have to put the entire model on a base to give it more height against the rail.

Ultimately, I'm pleased with the finished product (or what will be the finished product). I've got a classic-looking stock yard that works. With strategically-placed cows and cowhands it should look like a working ranch.  Unfortunately, neither Woodland Scenics nor Preiser make horse-riding-cowboys in N Scale.  I'll have to improvise with some of the other horse-riding figures and workers and lots of bales of hay.

Thursday, March 14, 2013

Getting Serious

The framework sat for months without me doing much.  Then the bug bit.

In the photo below you'll notice that I've done several things, not the least of which is place the foam base and painted it.  You'll see that Modules 1 and 2 are painted.  Also, Modules 2 and 3 have picked up another extension.  This is the 8-inch extension discussed in the last entry.
Every journey begins with a single step.
And strangely enough, the width of this module equals the length of one of my steps.



I chose foam for a base, rather than the open-lattice-work style, because a fair amount of my layout is going to be relatively flat.  Hills and water features and rising mainline and even a planned-for mountain for a timber industry scene can be added by cutting into the foam, adding to it with more foam, or using the old newspaper and Hydrocal plaster-soaked paper towels, all to great effect.  In the end, the flat areas will be flat, but all around them will be rising and falling topography.  Maybe not perfectly prototypical, but good enough for me.

I decided to start modeling with Module 2.  I haven't done this kind of work in a while and need lots of practice before I head into the tougher modules (the town and the timbered mountain).  This module will give me practice on a lot of things like laying track, creating tunnels, building hills, working with water, and building roads.

You will see some spray foam filling some cracks between the 2-inch foam base on the main part of the module and the extension.  My hand is none to steady with the hot wire foam cutter. Remarkably, though, the foam between the modules is relatively level, allowing for less futzing around to get the tracks to line up when I power and run the whole layout.

This module will have two tracks converging into one and two turnouts for industries: a Feed Mill (the Sunrise Feed Mill kit from Walthers Cornerstone) and across the tracks a cattle pen and loading dock kitbashed from N Scale Architect's inaccurately designed model.  They use a tab-and-slot method for building the kit (which makes kitbashing difficult, even if it makes kit building easier), but their chute design is very different from most cattle pens of the era I'm looking to build and fixing it will take some doing and maybe some extra fence building.

Also, the piece of cardboard you see standing up between Modules 1 and 2 represents the ultimate placement of a hill that will rise on either side of the break (unconnected to each other so that each module can be moved independently) and will run front to back along the entire length of the modules.  These hills will only be about 4 inches high, but will provide a visual break between the wide-varying designs of each module.

This was a major step forward for me.  Actual track planning has been a goal for several years but has mostly existed in my head.  That I'm already starting to lock down the cork and track is a great victory for me.